A cozy undead-automation idle RPG. Build massive undead armies, manage a sprawling necromancer empire, and challenge death gods — playable in 2-minute sessions or 2-hour marathons.
Relish is an ongoing game project exploring idle/incremental RPG mechanics with a necromancer theme. The core fantasy: you're a necromancer building exponentially growing armies — thousands to millions of undead — while balancing town management with dangerous quests.
The project is being developed through iterative prototypes, each testing different mechanics and approaches. Each prototype is independent and throwaway — exploring a specific design question before committing to an approach.